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Stickers

Realtime Playtest

Realtime Playtest

Stickers

Place image stickers on the table or on components, status markers, tokens of damage, callouts, scaled and rotated to fit.

Stickers

Stickers are small images you can drop onto the table or onto a piece, on top of whatever is already there. Where the marker tool is for freehand drawing, stickers are for reusable graphics: a "stunned" icon on a creature, a damage token on a ship, an arrow pointing at the active player, a logo on the felt. They sync to everyone in real time.

The sticker tool active, with the scale and rotate controls and the sticker library

The Sticker Library

Stickers come from a shared library that the host stocks from their Files. The host opens the Sticker Tool, browses their uploaded images, and adds the ones they want available. Once the library has images, every player can place from it; until then, only the host sees the tool.

Note

Only the host curates the library, but all players can place stickers from it. So a host can pre-load a set of status icons and let the whole table use them.

Placing a Sticker

  1. Open the Sticker Tool from the bottom toolbar, or press K.
  2. Pick an image from the panel. A semi-transparent ghost of it follows your cursor, sized exactly as it will appear.
  3. Click to place it:
    • on empty table to drop a free-floating table sticker, or
    • on a component to attach the sticker to that piece, so it moves, rotates, and scales along with it.

Click Start Sticker Mode again (or press K) to stop.

Adjusting & Removing

  • Scale and rotation: set them in the Sticker panel before placing, or click a placed sticker to select it and adjust. Scale runs from 0.25x to 40x, and the panel shows how big that is on the table in inches (1x is 0.8 in, 40x is 32 in). With the Sticker panel open, + and - make the selected sticker (or, with none selected, the next one you place) a quarter bigger or smaller.
  • Remove: right-click a sticker to delete it.

Tip

Stickers on a component are face-aware: a sticker placed on the front won't show on the back. Flip the piece to sticker its other side.

Stickers on a rulebook

A sticker on a rulebook belongs to the page you put it on, and shows only while that page is open. On a book open as two-page spreads, it goes on the page you click, and with the Sticker panel open you can drag it across to the other page. A sticker put on a rulebook before stickers kept to a page still shows on every page, once per spread, on its left-hand page.

Permanent Stickers on a Component

The stickers above last for the session. To bake a sticker into a Project Component so it appears on every Table Component you ever spawn from it, add it in the component editor instead. Open the component, go to its Stickers area, and place stickers on the front or back face. These travel with the Project Component, just like marker strokes. Useful for a permanent set symbol, a faction crest, or an edition stamp on a card.


Related: Markers, Drawing & Labels · My Files · Editing & Syncing Components